Super Ghouls And Ghosts Cheats Game Genie

Game Genie. GG: Game Boy. GG: Game Gear. GG: Nintendo. Home: Game Cheats: Super Nintendo: Super Ghouls 'n' Ghosts. Super Ghouls N Ghosts Pro Action Replay Codes (USA) If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window. THUMBS UP FOR MORE GAME GENIE EPISODES! This video is unavailable. Watch Queue Queue. Ghouls 'n Ghosts is a side-scrolling platform game developed by Capcom and released as an arcade game in 1988, and subsequently ported to a number of other platforms. Super Ghouls 'N Ghosts (USA) Super Ghouls 'N Ghosts (USA) Super Ghouls 'N Ghosts (U) ! Languages Size CRC32 Region. Game Genie 858E-0F63 868E-0703. Super Ghouls N Ghosts Weapon Codes (Game Genie) (USA) If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window.

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Super Ghouls 'n Ghosts

Also known as: Choumakaimura (JP)
Developer: Capcom
Publisher: Capcom
Platform: SNES
Released in JP: October 4, 1991
Released in US: November 1991
Released in EU: December 10, 1992

This game has unused graphics.
This game has a hidden sound test.
This game has a hidden level select.
This game has regional differences.

This game has a prototype article
This game has a prerelease article

The third game in the Ghosts 'n Goblins series. Remember to go through this article twice to see the real ending!

  • 2Unused Graphics
  • 3Version Differences

Hidden Menu

A stage select / sound test is hidden in the game. It can be accessed by holding L & Start on the second controller while exiting the options menu.

Alternately, Game Genie codes 858E-0F63 868E-0703 will allow access by holding L and pressing Start on the first controller.

Unused Graphics

Clam

An unused transitional frame for the clam enemy.

Heart

Super Ghouls And Ghosts Online

These heart tiles are found with the rest of the Princess' graphics. Meant to be used when she embraces Arthur in the ending.

Unused Tileset

An unused, rough tileset, possibly used in a test room.

(Source: Original TCRF research)

Version Differences

Capcom Logo

Japan/USA
Europe

The European version features a different Capcom logo and jingle on bootup.

Title Screen

JapanUSAEurope

The larger title graphic and updated copyright information meant that the Capcom logo had to be removed from the international version of the game. Pic combo game cheats level 8.

Crosses

Japan
International

The crosses in the first level were changed to ankhs in Super Ghouls 'n Ghosts. Note that the coffins farthest in the background were not changed.

Credits

Japan
International

In keeping with toning down religious aspects of the game, the final boss' name was changed from Samael to Sardius.

Japan
International

A spelling error ('backgraund') was fixed in the international release.

European Differences

The European version removed certain enemies and obstacles in the game. Perhaps not only a measure to reduce the difficulty, but also to reduce potential slowdown.

  • Stage 1-1: Two Skull Flowers were removed.
  • Stage 1-2: The last Belial right before the boss was removed.
  • Stage 2-1: Two swinging blades were removed.
  • Stage 3-1: Four Fire Killers were removed.
  • Stage 4-1: Four Skull Flowers were removed.
  • Stage 4-2: Four gas streams were removed.
  • Stage 5-2: Two Werewolves were removed.
  • Stage 6: One Red Arremer was removed.
  • Stage 7: Two Blue Killers and the Red Arremer were removed.

The sound effect for the regular crossbow is noticeably different compared to the Japanese and American version.


The Ghosts'n Goblins series
ArcadeGhosts'n Goblins (Prototype) • Ghouls'n Ghosts
NESGhosts'n Goblins
AmigaGhosts'n Goblins
Game Boy (Color)Makaimura Gaiden: The Demon Darkness • Ghosts'n Goblins
Sega Master SystemGhouls'n Ghosts
ZX SpectrumGhouls'n Ghosts
GenesisGhouls'n Ghosts
SNESSuper Ghouls'n Ghosts (Prototype) • Demon's Crest
SuperGrafxDaimakaimura
WonderSwanMakaimura for WonderSwan
Plug & PlayStreet Fighter II: Special Champion Edition, Ghouls'n Ghosts
Retrieved from 'https://tcrf.net/index.php?title=Super_Ghouls%27n_Ghosts&oldid=599781'

The following are known Game Genie Codes for Super Ghouls ‘N Ghosts on Super Nintendo (SNES).

  1. Infinite Lives
    A2C1-AD01
  2. Infinite Continues
    DDB6-67FF
  3. Start With 1 Continue
    DFC0-A401
  4. Start With 9 Continues
    DBC0-A401
  5. Stop Timer
    A286-0F01
  6. Slower Timer
    9386-0D01
  7. Faster Timer
    FE86-0D01
  8. Start With 9 Minutes On Timer
    DBC3-0465
  9. Infinite Double Jumps
    C2A5-A4A5
  10. Starting Weapon Modifier
    CBC3-D4D5
    FCC3-D465
    ??C3-D405
    Modifiers
    • DD: Ice Pears
    • DF: Daggers
    • D4: Upgraded Daggers
    • D7: Arrows
    • D0: 3X Arrows
    • D9: Sickle
    • D1: Upgraded Sickle
    • D5: Blue Fire Torches
    • D6: Upgraded Fire Torches
    • DB: Axe
    • DC: Upgraded Axe
    • D8: Boomerang Daggers
    • DA: Triangular Weapon
  11. Infinite Armor/Invincibility & Armor Modifier
    C2EC-0F08
    C22B-AFD9
    C22E-AD09
    622A-D460
    C228-DFA5
    ??C8-A7D1
    ??2B-D461
    Modifiers
    • D4: Green Armor
    • D0: Gold Armor
  12. Invincibility
    DD21-0FD0
    Note: When using this code, this code needs to be turned off at the end of the first 2 Stages of Level 3, so your character can trigger the hidden marker that signifies that it’s the end of that Stage.
  13. Start Each Life With Gold Armor
    DDC6-0405
    D0C6-04A5
  14. Start Each Life With Selected Weapon
    D?24-0FD1
    CB24-0DA1
    Modifiers
    • 0: Javelin (Default)
    • F: Blue Fire Javelin
    • 4: Quick Dagger
    • 7: Laser Dagger
    • 0: Crossbow
    • 9: Crossbow With Homing Arrows
    • 1: Scythe
    • 5: Scythe – Lvl.2 – Power
    • 6: Torch
    • B: Torch – Lvl.2 – Power
    • C: Axe
    • 8: Double Edge Axe
    • A: Dagger With L-Shape Path
    • 2: Shuriken With L-Shape Path
    • 3: Goddess Ring
  15. Infinite Shield Hits
    6DE7-A468
  16. Get Lives Instead of 200 Point Items
    DD68-D768
  17. Very Few Zombies Appear
    C9BB-A460
  18. Most Zombies Carry a Basket
    DF65-DFA8
  19. Stage Select
    CBBD-AF9F
    ??BD-AFBF
    FCBD-AF2F
    Note: Use DD – D6. After the desired Stage loads, turn this code off.

Ghouls And Ghosts Walkthrough

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for Super Nintendo (SNES)